It's a beautifully crafted and detailed virtual world game. But instead of getting points for defeating enemies and monsters, you depend on others in the game to voluntarily give you credits. So you have to create songs, sculpture exhibitions, amusement parks, cook dinners, give concerts, build houses, make gardens etc. for your friends, and they may offer you the needed points, if they feel inspired to.
It's a little bit according to this parable: In heaven and in hell you have the same situation. There is a feast going on, where all guests have extra long forks, and they are able to eat only of those forks. In hell everyone is trying to feed himself, but the fork is just too long - so they cannot succeed. But in heaven the people feed one another with the long forks, and thus are having a great time.
Such a video game is actually yet to be developed. But i'm sure that in the future the paradigm of video games will follow this pattern, to teach to youngsters the art and beauty of living for the sake of others.
Such a good virtual world could even become the next generation Facebook, where you really create a beautiful and giving environment. Of course, the main part is, to live this in our actual lives on earth.
... when World of Tanks videogame becomes a family burden.
ReplyDelete